The original Goat Simulator, developed by Coffee Stain Studios, launched back in 2014, delivering a daft blast of physics-based nonsense in which players took control of a goat, causing chaos, inflicting damage, and accruing points across an open-world map. Its goat-themed mayhem struck a chord and the game went on to sell “millions” of copies, in turn convincing Coffee Stain that a sequel was required. Goat Simulator 3 (because sequential numbering be damned) was announced earlier this year, promising, among other things, a new sandbox world known as San Angora, full of quests, collectibles, and secrets. Four-play co-op is supported both online and locally (there are also seven multiplayer mini-games), goats can be customised with over 300 different gear options, and there’s a new twist in that players can harness the power of four elements - fire, electricity, oil, and alien goo - in their quest for chaos. Goat Simulator 3 will be available in a variety of digital and physical editions when it launches for Xbox Series X/S, PS5, and PC via the Epic Store on 17th November.